With a flight speed of 0.9, it is the slowest archwing this can be quickly fixed using a maxed Hyperion Thrusters, which will increase the flight speed to a much more reasonable 1.15. It can be obtained through Dojo Clan Research ( rant pre-SOTR, it was a rotation C drop from Archwing Interception at Caelus, Uranus it was such a bitch to obtain back then.so you guys are lucky that it's obtainable through clan research now. Elytron is an assault archwing with abilities that specialize in bombardment. Power Strength can increase the number of drones to 12 and also increases their explosion damage to 3875.Įlytron. This ability summons, at max rank, 8 drones for 30 seconds that can deal quite a bit of damage (2500) to nearby enemies when they're destroyed. This ability is also used to collect resources within the ranges mentioned previously (kind of like how greedy pull works on Mag) it should only effect your resources, unfortunately.įighter Escort. Coupled with Itzal's augment Cold Snap, it can also freeze these enemies for 5 seconds I believe the freeze duration is effected by the duration mod Efficient Transferal. This ability essentially pulls in enemies that are within 140m from you and damages them (the range is increased to 224m with a maxed Energy Amplifier). As /u/PTMC-Cattan mentioned in the comments, one can remain cloaked by Penumbra while using Blink to traverse the map.Ĭosmic Crush. Once you cloak yourself, it drains 5 energy per second (with a maxed System Reroute, the energy drain per second decreases to 2.25 coupled with a maxed Efficient Transferal, it decreases further to 1.73). You remain cloaked as long as you remain stationary it unfortunately doesn't cloak you while you move around. It's useful to use when you're traversing a rather large map or need to escape a target lock invoked by an enemy. This ability lets you teleport a distance of 400m to the location you indicate with your reticle (with an Energy Amplifier, this distance is increased to 640m). Here's a quick run through of the 4 abilities it has.īlink. With a flight speed of 1.2, it is the fastest archwing throw on a maxed rank Hyperion Thrusters and its flight speed becomes a lolzy 1.53. It can be squishy due to it's low armor, shields and health when compared to the other archwings exercise caution while running into an enemy horde. Itzal is ideal for running Archwing pursuit missions, or any mission in general really. It can be obtained through Dojo Clan Research. Repelling them from the objective while they're capturing it will not stop them from continuing to capture the objective. Repel essentially forces a group of enemies away from you when you apply this ability, but you need to be careful not to repel enemies in interceptions that are capturing a target. It's useful in missions where you need to keep enemies away from an objective (i.e. One has to exercise some caution using this skill. If coupled with Energy Shell, 50% fire damage is added to the damage of the missiles (which is blast damage, by the way). Power strength affects the number of missiles launched, but doesn't increase their damage (which seems rather odd to me, but whatever). At max rank, 8 homing missiles are launched (in volleys of 2 at a time). At max rank, it releases 50 flares that neutralize incoming enemy missiles and projectiles. This skill is useful when dealing with incoming projectiles (more of a concern in Grineer archwing missions over Corpus missions). Coupled with Odonata's augment Energy Shield, nearby allies are given an energy shell of their own (they need to be within 140m of your archwing I believe this distance can be effected by the range mod Energy Amplifier).ĭisarray. ![]() You can also have the fire damage bonus added to the missile damage of the third ability Seeking Fire. It is also useful to use this ability with Grattler due to it's higher critical chance (45% crit chance if equipped with a Parallax Scope). Paired with a gun like the Velocitus, one can melt the Jordas Golem in no time (On average in a solo run, I destroy the Golem with 2 to 5 charged Velocitus shots). The perks of having a maxed ranked Odonata using energy shell are as follows: a 50% additive boost to fire damage + a multiplicative 200% critical damage to your archgun. ![]() Here's a quick run through of the 4 abilities it has.Įnergy Shell. This is the archwing I normally used to help people farm the Jordas Golem for Atlas components. With a flight speed of 1.0 (primed version is 1.05), it is the second slowest archwing. It's primed version is still available, but will be most likely vaulted with Volt Prime right when the next prime access comes out. The regular Odonata is the starter archwing that you need to build during The Archwing quest. There are four archwings that you can use in the game, and each of them have their uses.
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